A 2D infinite world survival game concept in progress. (Minetest meets Factorio?)
Updated 1 year ago
Concept data for a game involving randomly generated equipment.
Updated 3 years ago
A survival space travel card game. Never went to a playable build.
Updated 3 years ago
Class based on storing volume, pressure, and substance percents. Inferior to Fluid.
Updated 3 years ago
A borderless fullscreen "screensaver" of a galactic travel network.
Updated 3 years ago
Procedurally generated isotopes. To be used in multiple simulations of nuclear physics (stellar reactors, fission reactors, cold fusion, etc)
Updated 3 years ago
Learning how to apply octaves, persistence, and lacunarity to terrain generation.
Updated 3 years ago
Early prototype inspired by using variable temperature, rainfall, & altitude to choose biomes.
Updated 3 years ago
A prototype terrain generator created shortly before 2dcraft began.
Updated 3 years ago