Procedurally generated isotopes. To be used in multiple simulations of nuclear physics (stellar reactors, fission reactors, cold fusion, etc)

Updated 1 week ago

A 2D infinite world survival game concept in progress. (Minetest meets Factorio?)

Updated 3 weeks ago

Learning how to apply octaves, persistence, and lacunarity to terrain generation.

Updated 4 weeks ago

Early prototype inspired by using variable temperature, rainfall, & altitude to choose biomes.

Updated 4 weeks ago

A prototype terrain generator created shortly before 2dcraft began.

Updated 4 weeks ago

An attempt at a randomized function viewer thing but I broke it whoops.

Updated 4 weeks ago

A particle simulator based on somewhat realistic physics.

Updated 4 weeks ago

A tool for generating biome-related coloring maps for 2dcraft.

Updated 2 months ago

I use this privately for music organization.

Updated 3 months ago

Updated 3 months ago

Updated 3 months ago

Establishing an extremely basic UDP networking demo.

Updated 5 months ago

Experimenting with a parallax radar display.

Updated 5 months ago

Another space game. Where you wake up in a terminal.

Updated 5 months ago

The Snap balances your browsing habits by clearing tabs.

Updated 6 months ago

Basic simulation of an enclosed space & life support systems.

Updated 6 months ago

Prototype simplistic engine simulation for generating power.

Updated 6 months ago

Small polygonal ship generator.

Updated 6 months ago

A better system for basic simulation of fluids in containers.

Updated 6 months ago

An attempted entry for OHGJ#205

Updated 6 months ago