Experimenting with a parallax radar display.

Updated 4 years ago

Establishing an extremely basic UDP networking demo.

Updated 4 years ago

A particle simulator based on somewhat realistic physics.

Updated 4 years ago

A 2D infinite world survival game concept in progress. (Minetest meets Factorio?)

Updated 2 years ago

A tool for generating biome-related coloring maps for 2dcraft.

Updated 4 years ago

A prototype terrain generator created shortly before 2dcraft began.

Updated 4 years ago

Learning how to apply octaves, persistence, and lacunarity to terrain generation.

Updated 4 years ago

Procedurally generated isotopes. To be used in multiple simulations of nuclear physics (stellar reactors, fission reactors, cold fusion, etc)

Updated 4 years ago

design documents & misc. ideas

Updated 4 years ago

Another attempt at a clone based on Aurora

Updated 2 years ago

An idea for a dynamically re-programmable Roguelike.

Updated 3 years ago

A "falling sands" type cellular automata.

Updated 3 years ago

A simple "universe generator" gravity sim.

Updated 3 years ago

Noise-based experimental forms.

Updated 3 years ago

Lua scripts and notes for programming within Minetest.

Updated 3 years ago

A simple love2d clock for the decimal time format

Updated 3 years ago

The Snap balances your browsing habits by clearing tabs.

Updated 5 years ago