Experimenting with a parallax radar display.
Updated 4 years ago
Establishing an extremely basic UDP networking demo.
Updated 4 years ago
A particle simulator based on somewhat realistic physics.
Updated 4 years ago
A 2D infinite world survival game concept in progress. (Minetest meets Factorio?)
Updated 2 years ago
A tool for generating biome-related coloring maps for 2dcraft.
Updated 4 years ago
A prototype terrain generator created shortly before 2dcraft began.
Updated 4 years ago
Learning how to apply octaves, persistence, and lacunarity to terrain generation.
Updated 4 years ago
Procedurally generated isotopes. To be used in multiple simulations of nuclear physics (stellar reactors, fission reactors, cold fusion, etc)
Updated 4 years ago
design documents & misc. ideas
Updated 4 years ago
Another attempt at a clone based on Aurora
Updated 2 years ago
An idea for a dynamically re-programmable Roguelike.
Updated 3 years ago
A "falling sands" type cellular automata.
Updated 3 years ago
A simple "universe generator" gravity sim.
Updated 3 years ago
Noise-based experimental forms.
Updated 3 years ago
Lua scripts and notes for programming within Minetest.
Updated 3 years ago
A simple love2d clock for the decimal time format
Updated 3 years ago
The Snap balances your browsing habits by clearing tabs.
Updated 5 years ago