Procedurally generated isotopes. To be used in multiple simulations of nuclear physics (stellar reactors, fission reactors, cold fusion, etc)
Updated 4 years ago
Learning how to apply octaves, persistence, and lacunarity to terrain generation.
Updated 4 years ago
A prototype terrain generator created shortly before 2dcraft began.
Updated 4 years ago
A tool for generating biome-related coloring maps for 2dcraft.
Updated 4 years ago
A 2D infinite world survival game concept in progress. (Minetest meets Factorio?)
Updated 1 year ago
A particle simulator based on somewhat realistic physics.
Updated 4 years ago
A borderless fullscreen "screensaver" of a galactic travel network.
Updated 3 years ago
Updated 4 years ago
Updated 4 years ago