Basic simulation of an enclosed space & life support systems.

notes 1.6KB

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  1. Survival in ship, console / UI is only interface, must repair broken systems.
  2. Walk around to repair various panels.
  3. Randomly generated ship layout?
  4. What systems are needed? Toilet, bed, medical cabinet, thrusters, warp drive,
  5. reactor, battery, fuel / fluid storage, airlock, computer, sensors, weapons?,
  6. cargo area, grappling hook / docking system, piping and wiring of course,
  7. filters, pumps, atmospheric sensors, lights, toolbox, locker
  8. How about a starbase instead? Starting with just a small number of components,
  9. and events come to you.
  10. - Could still implement travel, just through warp drive only. You have station-
  11. keeping thrusters to maintain, but no main engines.
  12. - If you lose thrusters, your orbit starts slowly decaying (you can still just
  13. warp to a higher orbit of course)
  14. - Start to fall into atmosphere? Can scoop from upper atmospheres, but starts to
  15. decay faster.
  16. - Send out mining drones.
  17. - 3D Printing tech? For manufacture? fluid plastic
  18. Each tile needs to reference a Fluid (atmosphere). Volumes of atmosphere Fluids
  19. are equal to 10 per tile. Volumes of single tanks are 8 per.
  20. Doubles: 4 Triples: 3
  21. Start:
  22. - basic life support: bed, toilet, kitchen, atmospheric sensor, filter, pump,
  23. tankage (o2, co2, n2)
  24. (maybe I should use the scuba tanks icon for multiple tanks in one spot?)
  25. - one thruster, uses n2
  26. - battery, solar panels? (start in orbit close enough to a star?)
  27. - warp drive, barely capable of warping your station
  28. - docking arm / airlock (airlock at end of pylon)
  29. - computer, basic sensors?, filters/pumps?, lights?
  30. - locker w toolbox (locker is our cargo space to start)